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第 14 章:把设计讲清楚 ​

出处

来源:Tracy Fullerton, Game Design Workshop 5th ed., Chapter 14 · 状态:未读

核心概念 ​

(阅读后填写。五版新侧栏:Steven Hoffman《AI and the Creative Process》、Play Beyond Screens / VR。)

关键洞察 ​

(阅读后填写)

个人思考 ​

(阅读后填写)

相关 ​

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